// .txt

beginzonescript;

variables;

short crime_tolerance = 200;
short last_abil;
short i;
short att1 = 0;
short att2 = 0;

body;

beginstate INIT_STATE;
	sf(69,6,0);

	set_aggression(8,9);
	set_aggression(9,9);
	set_aggression(10,9);
	set_aggression(11,9);
	
//	set_name(,"");

	if (char_ok(19) == FALSE)
		spawn_creature(11);
	if (char_ok(20) == FALSE)
		spawn_creature(12);
	add_range_to_group(19,24,1);
	set_name(1001,"Corrupted Turret");
	set_level(1001,25);
	if (gf(69,5) >= 15)
		set_summon_level(1001,1);

	if (char_ok(26) == FALSE)
		spawn_creature(18);
	if (char_ok(29) == FALSE)
		spawn_creature(21);
	add_range_to_group(25,31,2);
	set_name(1002,"Corrupted Turret");
	set_level(1002,25);
	if (gf(69,5) >= 15)
		set_summon_level(1002,1);

	if (char_ok(34) == FALSE)
		spawn_creature(26);
	if (char_ok(35) == FALSE)
		spawn_creature(27);
	add_range_to_group(32,37,3);
	set_name(1003,"Corrupted Turret");
	set_level(1003,25);
	if (gf(69,5) >= 15)
		set_summon_level(1003,1);
	
	set_level(41,28);
	set_level(42,28);
	set_level(46,28);
	set_level(47,28);
	
	set_level(48,33);
	set_boss_level(48,1);
	set_name(48,"Crecenta");
	
	set_name(49,"Young Turret");
	set_name(50,"Young Turret");
	
	//if (get_sdf() > 0) {
		//make_zone_hostile();
		//}

	last_abil = get_current_tick();
	
	set_crime_tolerance(crime_tolerance);
	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
	// clear zone?
	if ((zone_clear(ME) == FALSE) && (get_flag(101,11) > 0)) {
		clear_zone(ME);	
		}
		
	//if ((get_crime_level() >= crime_tolerance) && (get_sdf(,) == 0)) {
	//	make_zone_hostile();
	//	set_flag(,,1);
	//	}

	// if (gf(,) == 0) {
	//	if (get_ran(1,0,100) < 10)
	//		give_char_text_bubble(,"");
	//	}
	
	//if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 5))) {
	//	last_abil = get_current_tick();
	//	}
break;

beginstate 10;
	if (att1 == 0) {
		att1 = 1;
		set_attitude(56,10);
		set_act_at_dist(56,1);
		set_attitude(57,10);
		set_act_at_dist(57,1);
		set_attitude(58,10);
		set_act_at_dist(58,1);
		}
break;

beginstate 11;
	if (att2 == 0) {
		att2 = 1;
		set_attitude(59,10);
		set_act_at_dist(59,1);
		set_attitude(60,10);
		set_act_at_dist(60,1);
		set_attitude(61,10);
		set_act_at_dist(61,1);
		}
break;

beginstate 12;
	set_terrain_string_range("Someone left a note on the table by the crystal. It says, simply, 'Okavano?'",3);
break;


//	print_str("");
//	set_terrain_string_range(".",3);
//	set_terrain_string_range("The sign says - .",3);
